https://www.mastafran.com/my-tools-list-2022/
As the year wraps up, I thought I'd share some of the tools that I've been using often to work on my art and art-related projects!
🦝 I’m a cartoonist who likes to draw animals with swords! | Pixel Artist and Animator for the indie game, Blackmask.⚔️
Age 32, Male
Indie Artist
Joined on 12/20/19
Posted by Mastafran - November 27th, 2022
https://www.mastafran.com/my-tools-list-2022/
As the year wraps up, I thought I'd share some of the tools that I've been using often to work on my art and art-related projects!
Posted by Mastafran - November 7th, 2022
Announcing the launch of the new website for Blackmask!
Articles on development and other related info will begin on this website!
Posted by Mastafran - October 31st, 2022
I have a new sketchbook on my Ko-Fi Shop for September and October!
I skipped a month as I didn't draw enough in my mini sketchbook that month and I got self-conscious about it. Now I have a 56-page PDF Collection of my raw scanned sketches! Enjoy!
Posted by Mastafran - July 9th, 2022
From July 1st to July 29th, I have an art exhibit called at Gallery Seven in Lockport, IL. This is a showcase of the original comic art I made for Shirley’s Day and Incident at the Game Store!
You’ll see the real pencil drawings and ink brushwork in person! The Opening Reception is on July 23rd from 1:00 pm to 3:00 pm CST during Comicopolis! Here, you can meet and chat with me about my comics and the process of making them!
I've been preparing for this even since last November. On a recommendation from a friend, I reached out to Gallery Seven to see if they accept art from local artists.
The people at Gallery Seven were so enamored with my art that they wanted to give me a full feature for July.
Posted by Mastafran - June 2nd, 2022
Anime Central was this month, and it's been a huge one for me as an artist. It's the most successful convention I've ever tabled at, selling plenty of my comics, and doing a crap load of commissions! With all this, made back my table costs and then some. I'll be coming back again if I can help it!
I got more commissions at ACEN than I've ever had before! I was expecting to tackle some anime characters but, I never expected I'd draw Spider-Man at an anime con! Among this I also got commissions for many OCs completing them all in a timely manner!
I’m still open for commissions, digital and traditional, so if you want some art for yourself, give my Commissions page a look!
Posted by Mastafran - May 8th, 2022
On May 20th to 22nd, I'll be tabling at Anime Central! I'll be at Table E46 selling my indie comics, and stickers and taking commissions!
I’m also doing a 15% off early bird commission special for Anime Central! If you know that you’re going to ACEN from May 20th to 22nd, you can commission artwork early for me to draw! I can draw on a 9x12in Bristol Board or a 3.5x5.5in Art Card!
All you need to do is check out my Commissions Page, Fill out my Commission Form, or Direct Message me on Twitter, Instagram, or my Email!
I’ll have it ready for you to pick up when you find me at Table E46 anytime on the weekend! If you can’t pick it up during the con, you can message me back with a mailing address, and I’ll send it to you free of shipping!
I'm as ready as I can get, and I hope you are too! I’ll see you at ACEN!
Posted by Mastafran - May 1st, 2022
Blackmask is still rolling forward. I've been sketching UI stuff before jumping to the pixeling. Making a readable and interesting User Interface is a new challenge for me, that's for sure.
Adam's fixed up most of the swimming movement on the programming side. Cole can now swim in deep water areas. Now he's working on enemy AI for the stealth stuff. From what Adam told me, he has a good grasp on getting enemies in specific behavior states. Once the tough part of getting some enemies running around, reacting to Cole's Actions finishes, he'll shoot for some Boss work.
We need to meet up some more to discuss some details about where to publish the game. We're scrapping up a website that'll be a home base to download a playable demo. I'm also scouting out for spots to get people hands-on with the game such as gaming conventions, retro game shows, or tournaments. Plus I'm reading up on the tangential game publishing things that are needed like the requirements for publishing on Steam and Good Old Games and what other platforms would be good to publish on.
If you wanna hear about my other doings, you can hear from me on my website.