A while ago, I made a Gameboy Sprite sheet because I was interested in trying out of sprite art. Gameboy art was simpler for me to start since I didn't have to worry about color palettes.
I showed my sprites to my friend programmer friend Adam Mortell, who I worked a lot with on various projects and game jams, and we're deep enough in a hole that I could say that we're working on a video game about my OC.
After seeing the game engine I tested out animation stuff and it's opening my eyes to animation flaws and spots where I need more frames. On a positive note, I'm learning a lot about animating in Clip Studio Paint.
Adam made a weapon and effects test to see how weapons and projectiles would look. I'm a bit worried that the color changing might break the Game Boy look, but it could work on certain color splashes, but I'd have to see.
I originally wanted to make this a silly furry webcomic since I left college and I always thought making a video game about this would be a lofty pipe dream, but this idea might be a reality through a different means and this is the best possible opportunity to actually make a game! So I'm taking my original notes and going all in because it's exciting me more than all of my other art projects so far.
I really want to do well, not fuck up, or embarrass myself with what is probably my biggest passion project I've ever had.